![]() So try to focus more on those, try to understand Roshan and pushing times, power spikes and rune controls, that will get you to 4k mmr at least. ![]() Also heroes spiraling out of control, and/or cores feeding too much. Big objectives (Roshan, towers, bounties and outposts) are the main factors here. Why am I being punished for that just because I lost a coin toss?īrother I hear ya, but let me tell you that in 2k bracket the laning phase doesn’t have that much impact in the overall result of the game as in highest mmr games. I'm a support player who bothered to learn pulls. On Radiant, I bother to do side pulls on Dire, I only do them when all the planets align, and they still usually fail.Īnd even if this is a comparatively small reason for the winrate disparity, it's the most ANNOYING reason because it feels like I'm being punished for learning a part of the game. But the obvious difference in side pulls is so bad that I, a 2K idiot, deliberately play the first ten minutes differently when I'm Dire vs Radiant. If the side pulls were fixed I wouldn't mind a 5% disparity here or there. So speaking as a low level player, let me just say that the earliest and most obvious advantage is the side pulls. We don't do it enough, or correctly, but we do try. And I get that that's mostly because we don't even know enough to know why we're struggling, but let me tell you: we do pull, stack and side pull. But no one seems to ask low level players what they're struggling with. Whenever players debate the Dire v Radiant winrate here, a common counterargument is "well, the winrate is different between high and low level DotA". Radiant's own side pull in their safe lane is ludicrously easy Dire's safelane side pull has to cut a specific tree and be much earlier, or be nearly frame perfect, or be almost at Radiants's offlane tower. Radiant's offlane side pull is both foolproof and safe Dire's offlane side pull seems to hit a leash range JUST before where it would be easy and safe, and so it has to be done wayyyy further from tower (and closer to Radiant side) than vice versa. But I don't know shit, because I'm a 2k shitter.īut speaking as a 2k pos 4/5 player, let me just weigh in on one thing that I KNOW matters because it changes my own laning stage EVERY SINGLE GAME: the most noticeable and frankly fucking frustrating reason why Radiant shits on Dire is the sheer ease of Radiant side pulls vs Dire side pulls in both the safe and off lane. The difference between the triangles sounds good too. And Rosh used to be on the other side and Radiant was still usually better (wasn't it?) but anyway, I don't know. The Rosh advantage sounds convincing, but I don't know, because I'm a 2k scrub. The isometric perspective sounds convincing, but I don't know. I've also read all the many many reasons people have listed for the Radiant/Dire dis/advantage, and I don't want to have too many opinions where my opinions don't belong. I understand as a 2k player that my opinions are much much less valid than high level players, and I understand there's a good reason for that. ![]() is the difficulty that Dire has when side pulling. You can show off your MMR/bracket by editing your custom flair text. It's also a good idea to include the current patch in your thread titles. When giving advice or sharing your ideas, consider including your MMR/experience-level to make your post more useful. Your Reddit account must be at least 7 days old in order to post.įor more in-depth explanations of our moderation policies, please refer to this FAQ on the Wiki. Submit suggestions about the sub-reddit through moderator mail, not as topics. Posts about matchmaking, MMR or complaining about recent matches/teammates will be removed regardless of context.Īny type of posts recruiting or advertising to readers of this subreddit for any reason are prohibited.ĭo not request technical support or report in-game bugs/glitches (use /r/dota2 or the dev forum).ĭon't be a jerk! If someone is wrong, explain why they're wrong informatively, and non-condescendingly. Please be courteous to one another in your posts, keep discussions on-topic and meme-free, and remember that downvotes are for incorrect information, not disagreements. TrueDota2 is a community for both Dota veterans and new players alike to discuss gameplay - everything that happens from the pick screen to the closing scoreboard.įor strategy discussions, balance discussions, build theorycrafting, and much more, TrueDota2 is your #1 source for in-depth Dota analysis.
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